We've made a few changes to drops, shop prices, and events, and also fixed some pretty major bugs. Hopefully you all enjoy the changes, which should allow better profit from wilderness bosses and monsters, and give more reasons to be in the wilderness.
However, I do see a major issue with the current economy and wish to solve the situation in an interesting way, which I will be discussing with you all later this week. In other news... We will be working on a more reliable and scam-free staking system this week, and we have not forgotten about the Blood rapier!
Event Changes-Event winners will now receive greater rewards much more commonly.
-Event shop prices have been adjusted. Some prices needed to be balanced to better fit the current rarity of items in the game.
PvM Changes-All Wilderness monsters now drop better loot including:
- Perfect gold bars
- Cooked fish including karambwan
-All bosses will now have a slightly different variety of drops.
-All bosses now have a respawn time of 1 minute.
Donator Shop Changes-Donator shop prices updated! Many item prices have been adjusted to be more fair, and better fit the current prices in the game.
-The final Partyhat has been removed from the Donator shop. Partyhats will be back in the Donator shop after the next economy reset, which is unplanned.
Caskets-Caskets have been added to the Donator shop. These cost 10 Donator tickets, and will give you 1 item from the Donator shop (besides capes/papyrus), with a 35% chance to give a bonus item. In addition, you will receive 10 bonus items, which can include high-tiered armors, Magic and Shiny keys, and Voice of doom potions. Good luck!
Misc. Changes-::multi command added, it will give you a few Multi PK'ing teleport options.
-Magic chest keys will now give better items 30% more often.
-Developers and Community Managers now have the ability to host Last Man Standing tournaments.
-Polypore strike max hit increased from 50 to 55.
-Item drop amounts are now calculated differently, mostly in order to give a higher quanitity of items.
-All seed and log prices have been increased.
Bug Fixes-You should no longer be able to safespot bosses.
-Fishing no longer requires you to click the spot every time you catch a fish. The rate you catch fish is determined by your fishing level.
-Fixed a bug that allowed you to buy cheaper Special attack potions.
-Fixed a bug that did not allow you to cast different spells while autocasting or using staves that autocast.
-Fixed a bug that did not allow magic damage to go above 50, the max hit for any spell is now 65.
-You should now follow players properly during combat.
Forlorne for adjusting the Event Point Shop prices
Pez for most drop table changes, the ::multi command, and the combat following fix
Hope you all enjoy the changes, more updates are on the way! Feel free to make a suggestion in the Suggestions Section!